![]() Grab all that gear, and don’t be afraid to spam Quen, and you’ll find the once-difficult game should now be a lot easier. You do get an Achievement for crafting it, however… #Witcher 2 which design to take poker quest act 2 skinThe only comparable set at this stage in the game is the Kayran skin armour, which is far more expensive to build, makes Geralt wear a silly hat and requires you to complete a large chunk of the chapter before it’s even available. Slap in a trio of Studded Leather, Steel Plate or Diamond armour reinforcements and you can get a +16 set of armour incredibly early into the game. This armour is particularly useful because it contains three slots for runes. The armour can be made from 14x Cloth, 16x Leather and 6x Twine, and is a great choice to do early on because the quest contains very little combat. The Hunter’s Armour is your best option for all of Chapter 1, with the schematic given to you as a reward for completing the quest Troll Trouble by helping the troll, a quest you can obtain by reading the notice board at Flotsam Inn. I’ve written them up in what I felt like was the easiest order to obtain them: Best Silver Sword: Witcher’s Superb Silver Sword Here’s the equipment you should be hunting down – alongside casting Quen all the time, everywhere, at every occasion – as soon as you’re allowed to roam about freely. Your equipment from the Prologue is more out of date than a computer with a floppy disk drive, and quite frankly the game couldn’t give a damn about helping you get your Geralt in order. So, as I was saying, once you get to the Flotsam outpost in Chapter 1 the game opens up a little and leaves you in the lurch with nothing but your own devices and some duff gear. Quen is more powerful than a being punched in a face by a fist made of diamonds, and it even is rumoured that God secretly made Quen on the eighth day of creation but hid it from humans because it was just too bloody powerful.īasically, all you need to know about The Witcher II is: IF IN DOUBT, USE QUEN. Quen is The Witcher 2’s win button and it’s unlocked right from the very beginning. If you’re still having trouble, however, take this all-purpose Witcher 2 uber-tip and have another go: use Quen. ![]() I’m going to assume you’ve bashed and smashed your way through the Prologue – there are a couple of tricky spots, but you’re on a fairly linear path so just keep soldiering on. But even just a teensy-tiny bit of technical know-how, mixed with some considered equipment gathering, can quickly turn the game’s odds in your favour. Geralt’s early quests can be tricky to the point of extreme frustration, and the game’s unremitting bombardment of information and slightly wonky world map hardly help make the opening any more comfortable. Leave the camp and head towards the mist ( M25, 21).Okay, so The Witcher 2 might be a crotch-grabbingly good RPG but its opening stages are so difficult they might haunt your dreams and even negatively affect your libido. You will propose him to go with you to Vergen and the dwarf will ultimately agree. Once you leave the tent and head towards the mist, you will come across Zoltan - you can grab a drink with him or ask why he's so under the weather. Step 7: Cross the mist and acquire the spearhead ![]() Notice! Before heading to Vergen, it's worth to talk with Zyvik - he will give you the Beaver cap, which will come in handy during Hatred Symbolized. Notice! Before going to the other side, it'd be good to learn of the other artifacts, that is completing Courage Symbolized. Also don't forget to ask about the magic dust, which will come in handy with taking off the curse ad the grimoire with a marked path. You will receive the emissary flag - a sign of a peaceful mission, the Zireael armour and De Tancarville's medallion. Go to the mage's tent ( M25, 7) and tell him you have to go to the other side of the mist to find the spear. Step 6: Talk to Dethmold about the wraiths' mist You will learn that the spearhead has been won by a certain soldier, who's presently at Vergen. Unfortunately the vendor no longer has it and the information regarding its whereabouts has its price: you can pay him (or say that it's too much and choose the amount yourself) or convince him with intimidation, persuasion or Axii hex. Once again head to the canteen ( M25, 3), where you will find the relic vendor - without any chit-chat, ask him for the spearhead. ![]()
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